Publications in International Peer-Reviewed Conferences

2019

Augmented Audio-only Games: A New Generation of Immersive Acoustic Environments through Advanced Mixing

2018

Educational Audio Gamification: Theory and Practice

AstroSonic: an Educational Audio Gamification Approach

2014

Audio Games as Educational Tools: Design Principles and Examples

Educational Audio Game Design: Sonification of the Curriculum through a Role-playing Scenario in the Audio Game 'Kronos'

2012

A Classification of Audio-based Games in terms of Sonic Gameplay and the Introduction of the audio-role-playing-game: Kronos